Equipment prices

Armor Type: Cost (in Gold) Armor Rating S.D.C. Weight:
Light Armor:
Cloth (Full Suit) 20 5 2 2 lbs
Padded or Quilt (Full Suit) 50 8 15 5 lbs
Soft Leather (Full Suit) 75 10 20 8 lbs
Soft Leather (Half Suit) 50 6 10 5 lbs
Hard Leather (Full Suit) 150 11 30 11 lbs
Hard Leather (Half Suit) 100 8 12 6 lbs
Studded Leather (Full Suit) 200 13 38 20 lbs
Studded Leather (Half Suit) 120 9 20 10 lbs
Ring Mail and Cloth (Full Suit) 180 12 40 15 lbs
Ring Mail and Cloth (Half Suit) 100 8 20 8 lbs
Ring Mail and Leather (Full Suit) 250 13 42 25 lbs
Ring Mail and Leather (Half Suit) 160 9 20 12 lbs

Extra SDC: +20 SDC, 90 gold, +8 lbs weight.

Heavy Armor:
Chain Mail (Full Suit) 280 14 44 40 lbs
Chain Mail (Half Suit) 170 9 20 18 lbs
Double Mail / Bar Mail (Full Suit) 340 15 55 50 lbs
Double Mail / Bar Mail (Half Suit) 200 10 28 20 lbs
Scale Mail / Metal Jazeraint (Full Suit) 650 15 75 45 lbs
Scale Mail / Metal Jazeraint (Half Suit) 300 11 35 20 lbs
Splint Armor / Lamellar (Full Suit) 700 16 82 50 lbs
Splint Armor / Lamellar (Half Suit) 400 12 40 22 lbs
Plate and Chain Armor (Full Suit) 800 15 100 52 lbs
Scale and Plate Armor (Full Suit) 850 16 120 54 lbs
Plate Mail (Full Suit) 1000 17 160 58 lbs
Plate Mail (Half Suit) 450 14 60 20 lbs

Extra heavy armour:
100 gold per 10 SDC, up to 50 max. Weight increases by 8 lbs per 10 SDC.

Kobold Manufactured Items
(Non-magical)
Blade weapons
(short sword, large sword, axes, knives, spears and forks)
+1 to damage add 150%
+2 to damage add 200%
+3 to damage add 400%
These weapons have a superior blade edge (sharp/strong)
+1 to parry add 200%
+1 to parry and strike add 800%
These weapons have a superior balance (weight/construction/design).

Pole arms
+1 to damage add 300%
+2 to damage add 400%
+3 to damage add 700%
+4 to damage add 800%
Superior blade edge
+2 to parry add 300%
+3 to parry add 500%
+4 to parry add 800%
Superior balance
Blunt weapons (staves, maces, hammers, etc.)
+1 to damage add 200%
+2 to damage add 400%
+3 to damage add 500%
Superior weighting/stud work
+2 to parry
+3 to parry
+1 to parry and strike
add 400%
add 800%
add 900%
Superior balance, weight, stud work

Ball and chain
+1 to damage add 400%
+2 to damage add 500%
+3 to damage add 700%
Superior balance/weight

Dwarven Manufactured Weapons
These are the very best weapons on the market.

Blade weapons
+1 to damage add 200% to price of the standard weapoi
+2 to damage add 300%
+3 to damage add 400%
+4 to damage add 500%
Superior blade edge
+2 to parry
+3 to parry
+1 to parry and strike
+2 to parry and strike
add 400%
add 800%
add 1000%
add 2000% Superior balance

Pole arms
+2 to damage
+3 to damage
+4 to damage
+5 to damage
+6 to damage
add 400%
add 500%
add 800%
add 900%
add 1000%
Additional Equipment
Superior blade edge, strength, and construction (reinforced)
+2 to parry add 300%
+3 to parry add 600%
+4 to parry add 900%
+2 to parry and strike add 2000%
Superior balance; reinforced
Blunt weapons
+1 to damage add 200%
+2 to damage add 400%
+3 to damage add 600%
+4 to damage add 800%
+2 to parry add 400%
+3 to parry add 800%
+1 to parry and strike add 1000%
Ball and chain
+1 to damage add 500%
+2 to damage add 500%
+3 to damage add 700%
+4 to damage add 900%
+5 to damage add 1200%
Note: Dwarven weapons are the very best in the world. Even standard
(non-bonus) weapons cost 30% more if they are of Dwarven construction.
Kobolds and Jotans are also excellent weapon smiths, second only
to dwarves, and even standard weapons cost 20% more than standard
weapons. The same rates also apply to dwarven and kobold armor.
Also, a weapon can have both a damage and parry bonus, but the
cost for each is listed even when combined (so a dwarven mace that’s
+2 to damage and +2 to parry will cost 200% for the damage in addition
to 300% for the parry bonus).

Equipment prices

The taming of the North GwerinColin